NVIDIA’s Deep Learning Supersampling (DLSS) technology uses AI to increase the resolution of rendered frames by taking a smaller frame and intelligently enlarging it. The technique has been lauded for its ability to render games with high resolution with much greater efficiency than natively rendering at the same resolution. Now the latest version, DLSS 2.1, includes VR support and could bring a huge boost to fidelity in VR content.
DLSS is a technology which can allow more detail to be crammed into each frame by increasing rendering efficiency. It leverages hardware-accelerated AI-operations in Nvidia’s RTX GPUs to increase the resolution of each frame by analyzing and reconstructing new, higher resolution frames.
The goal is to achieve the same…
To continue reading, visit the original article at https://www.roadtovr.com/nvidias-latest-dlss-2-1-supersampling-now-supports-vr/