Sparc (2017), the VR sports game from CCP, has dwindled significantly in player count following the studio’s 2017 decision to shelve VR and shutter multiple branches. Only a handful of hardcore players remained when the game subsequently went on life support, but now there are exactly zero players after the game’s North America and European servers went dark last week.

Sparc is like a sci-fi version of racquetball-meets-fencing, offering fast-paced 1v1 matches in a futuristic court. Created by the same studio behind MMORPG EVE: Online, it was well positioned to become an early VR eSport success, but faltered due to low concurrent player numbers—a problem that still plagues more recent multiplayer VR games.

Despite stepping away from VR, Sparc wasn’t…

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